In this unit, I decided to visualize a world which metaphors the perspective of autistic people, from how they creatively seeing artistic things, to their fright caused by noise and flashing lights. Due to I am also developing the world for my FMP project ‘Pocket Fantasy’, I decided to keep similar assets but restructured their features and tell a different story through different movements to deliver the thought.
Here are some shots I developed in the previs for my final major project. This set is mainly an imaginary world constructed from the perspective of our female protagonist:
Here is a concept of my twisted world-building: –> What if my female protagonist has autism, and she lives in this virtual pocket world appearing in my FMP in her imagination?
Props in this set could be anthropomorphic characters to reflect her inner world, sensory experiences, and emotional navigation.
The girl sits curled up on a stool, arms around herself—a posture that might suggest self-soothing, anxiety, or feeling overwhelmed.
The candy, utensils, paper and other animated objects floating around her could represent how everyday stimuli feel amplified—even normal things like candy wrappers or utensils may hold a heightened sensory impact or symbolic meaning.
These objects have faces, hinting at personification—perhaps a nod to pareidolia or the way some autistic people assign deep emotional connection to objects.
The bright glowing pink and red hues might reflect sensory intensity—colors, lights, and feelings can often feel more vivid or even overstimulating.
The lighting may also represent the girl’s focus of attention—autistic perception often zeroes in on specific stimuli in a world that may feel chaotic.
The golden retriever appears calm and affectionate—perhaps a symbol of comfort or a support animal.
Many autistic people find solace in animals, who offer non-judgmental companionship and are easier to connect with than people.
Also, I have looked at a few animations talk about autism in YouTube, which inspired me to have this idea
This video represents a few traits of artistic people, which include their fear of unknown things, sensitivity to light and imagination, which protects them from difference.
Other references on the visual side I have used before I started structuring the concept:
Technical side, I develop the female character from turning her 2D design into a 3D sculpture in Zbrush, and then I started doing the retopology in Maya:
I used this course below to support my study of retopology in Udemy:
I will be doing the UV wrapping and rigging in next week, and soon starting to construct the world.