Categories
Advanced and Experimental 3D computer Animation project 1

Week2: Idea Mood boards + Storyboard Development + 3D Previs

In this week’s session I have been given feedback on the storyboards ideas produced in the first week, and improved them by following the advice. I have also produced the matching mood board for each story idea and used the Pure reference to arrange them.

Idea 1: City Worm Girl

I have added the argument details between the worm girl and the chicken lecturer in the former’s imagination, these anthropomorphic creatures exaggerate their characteristics and pushing the narrative.

Idea 2: Pocket Fantasy

This story is surrounding the world building of people’s pocket, and not only daily items but also the relationship between characters are being exposed through the use of costumes such as the underwear which is featured in my idea.

Eventually my lecturer thinks there should be another underwear dragged out from the woman/man sitting on the foreground to balance the entire story.

Idea 3: I developed mainly this ‘food scam’ idea from a plain meal between a couple to the food is the scam which traps the rabbit in a dungeon and rescued by her fellow cat on time.

After the development of all 3 storyboards, we have been asked to select one out of three story ideas and turn into a 3D previs. And here is mine progression of the second idea ‘Pocket Fantasy’.

At the begging I used the measure tool in MAYA to make sure the scale of things in the first park scene:

I build the prop in another file and assign them different colours of the default material, I refer to any props I need to use in the scene, which benefit me from making any adjustment of their design later in the future:

I used the referring rig also and by linking the pocket to the character controller which allows me to control the animation of the pocket in my story:

Next week I will be focusing on the world building of the ‘pocket world’ and use the simple geometries or colours to represent the narrative between the girl and them, and planning out some basic animations for me to develop in the future weeks.

Leave a Reply

Your email address will not be published. Required fields are marked *