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3D Computer Animation Fundamental immersion

Week 9: Project Editing + Siggraph Feedback

This week, I have concentrated on the music design of my project and received a little feedback from the Siggraph event because no lecturer has been arranged for the week:

Due to the feedback from last week from the course leader saying my narrative structure is not strong enough through the moving image, I have tried to add text directly to the short film:

A rendered version of the text been added:

However, as there are big jumps between the text and the film, I have then been given new feedback on turning the text into subtitles and keeping them at the bottom of the film:

A rendered version of turning text to the subtitle:

For the soundtrack of this film, there are three separate parts of the story:

  1. The dream scene.
  2. The work space.
  3. The fire and the emergency.

Hence when I was searching for music on the website Story Blocks, I was trying to find the emotionally matching one to achieve the synthesis of each scene:

My soundtrack list for finding music:

In the end, I put sound effects in necessary place in the timeline, such as the sound for fire, sound for moving robot, and sound for tattooing:

I also use the audio transition in Premiere Pro to help me make the connection of different music more fluently in the scene:

With my finished draft version on Tuesday, I have brought it to the animation event Siggraph in the night and received some valuable feedback from industrial animators:

  1. For the design and animation of robots in the future, I can refer more to the movie Wall-E (2008). I could either make the robot fully float on the air or walk by using the support of wheels to combat with the basic rigging.
  2. For the dream scene, it’s necessary to check the film Rango (2011), and see how it has been structured in the movie by scaling up and down the mannequin and props:

3. For the process of tattooing in my story, I could check the fixing scene in Toy Story 2 (1999), see how the camera movement has been built between the model and the doctor and apply them to my animation:

4. The shot below in my animation has crossed the 180-degree rule so it needs to be changed and rerendered in the future week:

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