In this week, I have created a blueprint for the rotating door in my project, and started working on the main game widget such as the one to end the game when the character is accidently drown in the water.
Here is the tutorial I have used for the rotation of the door:

Here is the widget I add to end the game when the character fells into the water:


For the structure of the level and the island, I used the ‘Duplicate Special’ in maya to make it happen:

Some screenshots from the game playing:




