Based upon the feedback I received from the lecturer and the technician, this week I am focusing on condensing my animation, changing camera angles and fixing more blocking poses.
Here is my current updated version:
To save my time, I have edited down the walking cycle at the beginning of the story and started with a long shot showing the male character waiting in the park by reading his watch.


When my female character is showing up, I switched the camera into a mid shot for focusing on her upper body movement, and her facial expression.


When they start walking, I adjusted the position of the camera, and put them closer to my characters for delivering a better atmosphere between this couple.


I adjusted the position of the camera when the male character falls down and so build up a better composition.


Poses side, I stop my male character bending too much when he just falls over the ground where most joints should be stiff based upon the painfulness. I remove the female character from the shot as there need to be more space for him to perform.


When the female pulls her underwear out from from pocket, I relied more on the IK of her controller instead of the FK. And more references were being taken during the class.



Turning poses are being updated with new reference shot during the class with Shihong:



Due to the shape of Male’s cloth is looking so swollen, I have adjusted it by using the sculpture tool on my referred models in Maya.


In the imaginary scene, I have edited out the shot below and cut directly into the underwear kiss, which is the climax of this story.


I have added more poses when she turns her body to make the shot more fluently.


I stop her from changing position in the last shot to make it less confusing and more clear.

