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Advanced and Experimental 3D computer Animation project 2

Week 4 (S): Project Modelling Progression

In this week I have made several materials through Substance Designer based upon the main structure of my environment building Siheyuan:

Hence, here is my testing result showing traditional Chinese bricks, red wood, roof tiles:

Here are my pipelines of building up different materials in Substance Designer:

  1. Black_Roof_Tile

2. Red_Acrylic_Paint

3. STONE_BRICKS

4. Big_White_Bricks

In the following week, I will be focused on finishing the texturing of the whole building, and import it into my UE5 project. Also, I will be tested out how to customize my Paragon in UE5 based upon the character I have.

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