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Advanced and Experimental 3D computer Animation project 2

Week 3 (S): Project Modelling Progression

In this week, I keep focusing on the modelling of my architecture and gradually moving on to UV wrapping & adding subdivision level. Below are screenshots showing my progression:

I make sure the topology of each building is clean and looking right:

I make sure the inside of the building having a space and looking right in its topology:

The courtyard has a group of stone furniture as a decoration based on my reference:

I make sure there is no triangles or N-gons in my scene:

I started the UV wrapping of my model before adding their subdivision level, and I used the UDIM to organize them as several groups to be imported into UE5:

Here are my other UDIM groups based on my models:

In next week I will be finishing cleaning up the scene, finishing the UV wrapping and UDIMS, started building materials to be used of my architectures, and then starting doing textures.

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