In this week, I start leaning knowledges of the weight shifting in animation. Here are some notes I have taken after reading the Animator Survival Kit:



To structure my blocking of the Weight Shift animation, I have followed the tutorial in the Youtube and the tutorial recorded by the lecturer.
There are some notes I have taken through learning the video:
At the beginning of the progression, I have built up a MEL bottom for my rig:

The peeling off pose I tried to learn with the rig:

I noticed it’s always to check the pose of the rig through the side view:

The foot shifting pose I tried to learn:

I have been taught the importance of looking at the arc of each joint of the rig in the animation:

Here is my first practice through learning the Weight Shift from George’s tutorial:
By noticing I want to learn more details of building the blocking, I started learning the video below:
In this video I have noticed a few important points:

- The squash and stretch can be applied when the ball is moving down and up.
- The position of the ball in this rig is moving drastically during the weight shift.
- There should be an invisible line formed of each part of the rig in my animation.
- when the foot is landing, the Y axis is reaching 0.
- I can add foot roll and toe roll in specific time in my animation.
- Playing the delay of some specific frames can create some specific effect in my animation.
After my two attempts of blocking the animation, here is my final result of this week:
Eventually I have also made some poses through using the character rig by following the walking reference online:

